Choose your path
Six classes, three races, dozens of skills that evolve all the way to Perfect.
The races
Human
Balanced, equally good at everything.
Orc
More life and heavier blows.
Nightwalker
Faster and stronger at night.
Subclasses
From level 20 you choose a subclass, with three new skills. The Hacker unlocks for your whole account when you reach Cybercity.
The Hacker
tech: you turn them, steal their life, rewrite their pixels
The Phone
point your phone at a monster (14 m): it changes color and fights for you for 4 s, with more damage and speed (not chieftains)
The Laptop
only if you weren't hit in the last 2 s: drain a share of the life of up to 4 enemies (12 m), larger with skill level
Interception
rewrite the pixels around enemies near your target (12 m): they're stunned for 2 s, glitched
The Evoker
summons: spirits that fight for you
Spectral Guardian
for 14 s a warrior of blue light fights beside you and hits your target about once per second
The Rift
a rift opens at a target within 16 m: pulls those around it (6 m) in for 1.5 s, then explodes
Wheel of Spirits
for 8 s, spirits circle you and hit enemies within 4 m twice per second
The Totemist
totems: plant powers in the ground, for you and yours
War Totem
a 10 s totem: you and allies within 8 m hit 25% harder; enemies near it are hurt twice per second
Binding Totem
an 8 s totem: enemies within 7 m are slowed and hurt twice per second
Life Totem
an 8 s totem: you and allies within 8 m heal 3% per second
The Reaper
the scythe: cut all around and drink the life of those you cut
Spectral Scythe
a scythe of blue light cuts everything around you (5 m); you heal 20% of what it cut
The Harvest
spectral hands pull all enemies within 9 m toward you and wound them
Death Pact
10 s: you hit 20% harder and each hit heals you for 15% of it
