Classes

Choose your path

Six classes, three races, dozens of skills that evolve all the way to Perfect.

The races

The races

Human

Balanced, equally good at everything.

Orc

More life and heavier blows.

Nightwalker

Faster and stronger at night.

Subclasses

Subclasses

From level 20 you choose a subclass, with three new skills. The Hacker unlocks for your whole account when you reach Cybercity.

The Hacker

tech: you turn them, steal their life, rewrite their pixels

R

The Phone

point your phone at a monster (14 m): it changes color and fights for you for 4 s, with more damage and speed (not chieftains)

T

The Laptop

only if you weren't hit in the last 2 s: drain a share of the life of up to 4 enemies (12 m), larger with skill level

Y

Interception

rewrite the pixels around enemies near your target (12 m): they're stunned for 2 s, glitched

The Evoker

summons: spirits that fight for you

R

Spectral Guardian

for 14 s a warrior of blue light fights beside you and hits your target about once per second

T

The Rift

a rift opens at a target within 16 m: pulls those around it (6 m) in for 1.5 s, then explodes

Y

Wheel of Spirits

for 8 s, spirits circle you and hit enemies within 4 m twice per second

The Totemist

totems: plant powers in the ground, for you and yours

R

War Totem

a 10 s totem: you and allies within 8 m hit 25% harder; enemies near it are hurt twice per second

T

Binding Totem

an 8 s totem: enemies within 7 m are slowed and hurt twice per second

Y

Life Totem

an 8 s totem: you and allies within 8 m heal 3% per second

The Reaper

the scythe: cut all around and drink the life of those you cut

R

Spectral Scythe

a scythe of blue light cuts everything around you (5 m); you heal 20% of what it cut

T

The Harvest

spectral hands pull all enemies within 9 m toward you and wound them

Y

Death Pact

10 s: you hit 20% harder and each hit heals you for 15% of it