Explore the expansion

The Nine Marches

From the Sânziene Glade to the Solomonari Mountains: roadside crosses, restless forests and castles above the sea.

1.088 × 1.088 m

The Nine Marches

36 + 8

New enemies

53 + 18

Story objectives

50 / 75

Equipment level

Five regions, six castles

From level 40, follow the road east of the Valley to the Sânziene Glade. Return along the same road, without teleporting.

The Ear, Root, Shell, Copper and Cloud citadels and Twilight Castle mark the roads between the regions.

Sânziene Glade

Eight characters from folk tales welcome you: merchants, a smith, an engraver and guides to the chronicle. The dark forms along the roads are creative game interpretations of Romanian folklore.

Cybercity
Cybercity

Beyond the neon centre

The city radius grows from 72 to 142 metres. Outer districts, the foundry and relay bring eight new enemies and 18 story objectives, followed by repeatable patrols.

See the creatures

Chronicles and patrols

Conversations, exploration, restoring waystones and hunts. Repeatable patrols continue the adventure after the story. Expand the lists to see the objectives; they contain spoilers.

Nine Marches · 53 objectives
  1. The Glade Between Worlds · Level 40

    Sânziana awaits you in the Glade of the Sânziene. The village runes are fading, and the old stories have begun to intertwine.

  2. Road to Sânziene Plains · Level 42

    Protect the flowers’ light. The Iele have been drawn into an endless dance, and the dead have crossed the border.

  3. Boundary Stone: Sânziene Plains · Level 42

    Approach the glowing stone and press G to restore the boundary seal.

  4. The Marches: Glade Iele · Level 42

    Break the dance holding the glade captive. Return its stolen light to Sânziana's flowers. Objective: 6 victories. Press N for guidance.

  5. The Marches: Border Moroi · Level 43

    The moroi have torn the wards from the furrows. Drive them away before they reach the village granaries. Objective: 6 victories. Press N for guidance.

  6. The Marches: Twilight Strigoi · Level 44

    Strigoi stalk the caravan road after sunset. Reopen the passage between the glade and the fortress. Objective: 6 victories. Press N for guidance.

  7. The Marches: Pricolici · Level 45

    Wolf tracks turn into human footprints. Catch the pricolici before it crosses the boundary again. Objective: 4 victories. Press N for guidance.

  8. The Marches: Sântoader’s Horse · Level 46

    A band of Sântoader's riders has fallen under a curse. Stop their charge through the fields. Objective: 6 victories. Press N for guidance.

  9. The Marches: Joimărița · Level 48

    Joimărița is gathering the glade's threads of light. Break the spell before the last weaving burns. Objective: 6 victories. Press N for guidance.

  10. The Marches: Căpcăun · Level 49

    The ogre guards the seal of the Grain Fortress. Defeat it and free the first boundary. Objective: 1 victories. Press N for guidance.

  11. The Oath: Sânziene Plains · Level 49

    Return the light to the boundary stone. The way to the next region opens.

  12. Road to Sleepless Forest · Level 50

    The trees no longer sleep. Follow the Fate Weaver’s thread and break the circle of spirits that lead travelers astray.

  13. Boundary Stone: Sleepless Forest · Level 50

    Approach the glowing stone and press G to restore the boundary seal.

  14. The Marches: Forest Maiden · Level 50

    The Forest Maiden lures travellers onto paths with no return. Silence the call in the woods. Objective: 6 victories. Press N for guidance.

  15. The Marches: Forest Man · Level 51

    Black roots have enslaved the wooden guardians. Clear the way to the Root Fortress. Objective: 6 victories. Press N for guidance.

  16. The Marches: Mother of the Forest · Level 53

    The Forest Mother feeds the cursed root. Confront her before it consumes the village trail. Objective: 6 victories. Press N for guidance.

  17. The Marches: Marțolea · Level 54

    Marțolea has knotted time between the trees. Break her knots through battle. Objective: 4 victories. Press N for guidance.

  18. The Marches: Samca · Level 55

    Samca lurks in abandoned shelters. Rid the woods of the nightmare's guardians. Objective: 6 victories. Press N for guidance.

  19. The Marches: Zburător · Level 56

    The Dream Wanderer steals sleep from the glade. Follow its light among the branches. Objective: 6 victories. Press N for guidance.

  20. The Marches: Statu-Palmă-Barbă-Cot · Level 58

    Statu-Palmă-Barbă-Cot has hidden the second seal beneath the roots. Free the fortress from his rule. Objective: 1 victories. Press N for guidance.

  21. The Oath: Sleepless Forest · Level 58

    Return the light to the boundary stone. The way to the next region opens.

  22. Road to Glass Sea · Level 60

    The Spring Spirit heard bells beneath the sea. Secure the shipping route and investigate the coastal citadel.

  23. Boundary Stone: Glass Sea · Level 60

    Approach the glowing stone and press G to restore the boundary seal.

  24. The Marches: Disturbed Water Spirit · Level 60

    The restless water spirits drive the sea over old roads. Restore peace to the shore. Objective: 6 victories. Press N for guidance.

  25. The Marches: Faraoanca · Level 61

    The Faraoancas' song draws ships onto the rocks. Break the enchantment on the beach. Objective: 6 victories. Press N for guidance.

  26. The Marches: Drowned Strigoi · Level 63

    Drowned revenants guard the remains of the sea caravan. Open the route to the coastal fortress. Objective: 6 victories. Press N for guidance.

  27. The Marches: Wind Spirit · Level 64

    The Wind Spirit traps a storm between the cliffs. Defeat it so the messengers can pass. Objective: 4 victories. Press N for guidance.

  28. The Marches: Water Vâlvă · Level 65

    The Deep Warden has darkened the springs. Bring light back to the sea's edge. Objective: 6 victories. Press N for guidance.

  29. The Marches: Sea Balaur · Level 68

    The Salt Dragon coils around the third seal. Defeat it before the Shell Fortress. Objective: 1 victories. Press N for guidance.

  30. The Oath: Glass Sea · Level 68

    Return the light to the boundary stone. The way to the next region opens.

  31. Road to Copper Hills · Level 70

    The White Vâlvă found a trail of blood in the mine. The Zmei have opened the gates of Twilight Castle.

  32. Boundary Stone: Copper Hills · Level 70

    Approach the glowing stone and press G to restore the boundary seal.

  33. The Marches: Dark Vâlvă · Level 70

    Black mine wardens have sealed the copper mines. Clear the road for the glade's smiths. Objective: 6 victories. Press N for guidance.

  34. The Marches: Copper Zmeu · Level 71

    The Copper Zmeu gathers weapons for the castle. Stop his guards in the hills. Objective: 6 victories. Press N for guidance.

  35. The Marches: Citadel Zmeoaică · Level 73

    The Zmeoaica weaves a new spell over the towers. Break the circle before it seals the pass. Objective: 6 victories. Press N for guidance.

  36. The Marches: Treasure Devil · Level 74

    The imps carry letters of the curse between fortresses. Break their connection. Objective: 4 victories. Press N for guidance.

  37. The Marches: Avestița · Level 75

    Avestița has blackened the stone between the two castles. Confront the keeper of the curse. Objective: 6 victories. Press N for guidance.

  38. The Marches: Voivode of the Strigoi · Level 78

    The Vampire Voivode gathers a court without dawn. Defeat him and unseal Twilight Castle. Objective: 1 victories. Press N for guidance.

  39. The Oath: Copper Hills · Level 78

    Return the light to the boundary stone. The way to the next region opens.

  40. Road to Solomonar Mountains · Level 80

    The Solomonar entrusts you with the last knot of weather. Climb the white-stone road and bring back the dawn.

  41. Boundary Stone: Solomonar Mountains · Level 80

    Approach the glowing stone and press G to restore the boundary seal.

  42. The Marches: Eclipse Vârcolac · Level 80

    The eclipse beasts devour the mountain's light. Keep the route to Cloud Fortress open. Objective: 6 victories. Press N for guidance.

  43. The Marches: Stone Giant · Level 81

    Stone giants block the storm scholars' path. Remove the guardians of the pass. Objective: 6 victories. Press N for guidance.

  44. The Marches: Murgilă the Chained · Level 82

    Duskbringer is trapped between sunset and night. Break the chain feeding his fury. Objective: 6 victories. Press N for guidance.

  45. The Marches: Miezilă · Level 83

    Midnight holds the mountain beneath an endless night. Stop his guards and let time flow. Objective: 4 victories. Press N for guidance.

  46. The Marches: Cursed Zorilă · Level 84

    Dawnbringer has been turned against dawn. Break the curse on the frozen peaks. Objective: 6 victories. Press N for guidance.

  47. The Marches: Lost Solomonar · Level 85

    Lost storm scholars summon tempests over the glade. Interrupt their mountain rituals. Objective: 6 victories. Press N for guidance.

  48. The Marches: Iron Zmeu · Level 86

    Iron zmei defend the last gates. Clear a path to the fortress above the clouds. Objective: 6 victories. Press N for guidance.

  49. The Marches: Storm Balaur · Level 87

    The Storm Dragon binds the sky to the seal. Defeat it to weaken the final circle. Objective: 1 victories. Press N for guidance.

  50. The Marches: Scaraoțchi · Level 89

    Scaraoțchi has gathered shards from every boundary. Confront him before he joins them. Objective: 1 victories. Press N for guidance.

  51. The Marches: Emperor of the Căpcăuni · Level 90

    The Ogre Emperor guards the heart of the curse. Win the last battle and return to Sânziana. Objective: 1 victories. Press N for guidance.

  52. The Oath: Solomonar Mountains · Level 90

    Return the light to the boundary stone. The way to the next region opens.

  53. The Stories Continue · Level 90

    Return to Sânziana. The boundaries are restored, but their guardians will always need your help.

Cybercity · 18 objectives
  1. Broken Protocol · Level 34

    Broker Zero: The city has outgrown its old networks. Someone is rewriting the machines’ identities. Follow the signal to OMNIMIND.

  2. Signal: Photonic Sentinel · Level 35

    Investigate the new district. Its terminals still hold traces of the intruder.

  3. Protocol: Photonic Sentinel · Level 35

    Photonic sentinels have sealed the eastern district. Recover their access keys. Objective: 5 victories. Press N for guidance.

  4. Signal: Industrial Scrapper · Level 36

    Investigate the new district. Its terminals still hold traces of the intruder.

  5. Protocol: Industrial Scrapper · Level 36

    The scrappers are recycling the city's residents too. Stop the foundry units. Objective: 5 victories. Press N for guidance.

  6. Signal: Holographic Mirage · Level 37

    Investigate the new district. Its terminals still hold traces of the intruder.

  7. Protocol: Holographic Mirage · Level 37

    Mirages project false orders onto the boulevards. Destroy the mobile transmitters. Objective: 5 victories. Press N for guidance.

  8. Signal: Network Conductor · Level 38

    Investigate the new district. Its terminals still hold traces of the intruder.

  9. Protocol: Network Conductor · Level 38

    The Conductor synchronizes the network's defences. Break the link between the relays. Objective: 5 victories. Press N for guidance.

  10. Signal: Rogue Biosynth · Level 40

    Investigate the new district. Its terminals still hold traces of the intruder.

  11. Protocol: Rogue Biosynth · Level 40

    Biosynths carry an unstable mutation. Isolate the batch before it reaches the plaza. Objective: 5 victories. Press N for guidance.

  12. Signal: NULL Executor · Level 42

    Investigate the new district. Its terminals still hold traces of the intruder.

  13. Protocol: NULL Executor · Level 42

    NULL units erase citizens' identities. Recover the memory fragments. Objective: 5 victories. Press N for guidance.

  14. Signal: Fractured Archivist · Level 44

    Investigate the new district. Its terminals still hold traces of the intruder.

  15. Protocol: Fractured Archivist · Level 44

    The Archivist has hidden the original protocol. Force the archive open. Objective: 5 victories. Press N for guidance.

  16. Signal: OMNIMIND · Level 46

    Investigate the new district. Its terminals still hold traces of the intruder.

  17. Protocol: OMNIMIND · Level 46

    OMNIMIND holds the districts under one command. Stop the core and restore the city's memory. Objective: 1 victories. Press N for guidance.

  18. Memory of the City · Level 46

    Bring the protocol to Broker Zero. The city still needs patrols in its new districts.

Copper and Sky

Copper: level 50. Sky: level 75. Six class weapons and five equipment pieces in each tier.

Copper Sword

Copper Sword

Level 50 · Attack +236

Copper Staff

Copper Staff

Level 50 · Attack +236

Copper Bow

Copper Bow

Level 50 · Attack +236

Copper Dagger

Copper Dagger

Level 50 · Attack +221

Copper Mace

Copper Mace

Level 50 · Attack +221

Copper Gauntlet

Copper Gauntlet

Level 50 · Attack +228

Copper Shield

Copper Shield

Level 50 · Defence +58 · Life +360

Copper Helm

Copper Helm

Level 50 · Defence +42 · Life +430

Copper Armor

Copper Armor

Level 50 · Defence +68 · Life +680

Copper Gloves

Copper Gloves

Level 50 · Attack +28 · Defence +24 · Life +100

Copper Boots

Copper Boots

Level 50 · Defence +24 · Life +230

Copper Sword · common quality

Copper Sword · common quality

Level 50 · Attack +146

Copper Sword · uncommon quality

Copper Sword · uncommon quality

Level 50 · Attack +179

Copper Sword · rare quality

Copper Sword · rare quality

Level 50 · Attack +208

Copper Staff · common quality

Copper Staff · common quality

Level 50 · Attack +146

Copper Staff · uncommon quality

Copper Staff · uncommon quality

Level 50 · Attack +179

Copper Staff · rare quality

Copper Staff · rare quality

Level 50 · Attack +208

Copper Bow · common quality

Copper Bow · common quality

Level 50 · Attack +146

Copper Bow · uncommon quality

Copper Bow · uncommon quality

Level 50 · Attack +179

Copper Bow · rare quality

Copper Bow · rare quality

Level 50 · Attack +208

Copper Dagger · common quality

Copper Dagger · common quality

Level 50 · Attack +137

Copper Dagger · uncommon quality

Copper Dagger · uncommon quality

Level 50 · Attack +168

Copper Dagger · rare quality

Copper Dagger · rare quality

Level 50 · Attack +194

Copper Mace · common quality

Copper Mace · common quality

Level 50 · Attack +137

Copper Mace · uncommon quality

Copper Mace · uncommon quality

Level 50 · Attack +168

Copper Mace · rare quality

Copper Mace · rare quality

Level 50 · Attack +194

Copper Gauntlet · common quality

Copper Gauntlet · common quality

Level 50 · Attack +141

Copper Gauntlet · uncommon quality

Copper Gauntlet · uncommon quality

Level 50 · Attack +173

Copper Gauntlet · rare quality

Copper Gauntlet · rare quality

Level 50 · Attack +201

Copper Shield · common quality

Copper Shield · common quality

Level 50 · Defence +36 · Life +223

Copper Shield · uncommon quality

Copper Shield · uncommon quality

Level 50 · Defence +44 · Life +274

Copper Shield · rare quality

Copper Shield · rare quality

Level 50 · Defence +51 · Life +317

Copper Helm · common quality

Copper Helm · common quality

Level 50 · Defence +26 · Life +267

Copper Helm · uncommon quality

Copper Helm · uncommon quality

Level 50 · Defence +32 · Life +327

Copper Helm · rare quality

Copper Helm · rare quality

Level 50 · Defence +37 · Life +378

Copper Armor · common quality

Copper Armor · common quality

Level 50 · Defence +42 · Life +422

Copper Armor · uncommon quality

Copper Armor · uncommon quality

Level 50 · Defence +52 · Life +517

Copper Armor · rare quality

Copper Armor · rare quality

Level 50 · Defence +60 · Life +598

Copper Gloves · common quality

Copper Gloves · common quality

Level 50 · Attack +17 · Defence +15 · Life +62

Copper Gloves · uncommon quality

Copper Gloves · uncommon quality

Level 50 · Attack +21 · Defence +18 · Life +76

Copper Gloves · rare quality

Copper Gloves · rare quality

Level 50 · Attack +25 · Defence +21 · Life +88

Copper Boots · common quality

Copper Boots · common quality

Level 50 · Defence +15 · Life +143

Copper Boots · uncommon quality

Copper Boots · uncommon quality

Level 50 · Defence +18 · Life +175

Copper Boots · rare quality

Copper Boots · rare quality

Level 50 · Defence +21 · Life +202

Skyforged Sword

Skyforged Sword

Level 75 · Attack +352

Skyforged Staff

Skyforged Staff

Level 75 · Attack +352

Skyforged Bow

Skyforged Bow

Level 75 · Attack +352

Skyforged Dagger

Skyforged Dagger

Level 75 · Attack +330

Sky Hammer

Sky Hammer

Level 75 · Attack +330

Skyforged Gauntlet

Skyforged Gauntlet

Level 75 · Attack +341

Skyforged Shield

Skyforged Shield

Level 75 · Defence +87 · Life +540

Skyforged Helm

Skyforged Helm

Level 75 · Defence +63 · Life +645

Skyforged Armor

Skyforged Armor

Level 75 · Defence +102 · Life +1020

Skyforged Gloves

Skyforged Gloves

Level 75 · Attack +42 · Defence +36 · Life +150

Skyforged Boots

Skyforged Boots

Level 75 · Defence +36 · Life +345

Skyforged Sword · common quality

Skyforged Sword · common quality

Level 75 · Attack +218

Skyforged Sword · uncommon quality

Skyforged Sword · uncommon quality

Level 75 · Attack +268

Skyforged Sword · rare quality

Skyforged Sword · rare quality

Level 75 · Attack +310

Skyforged Staff · common quality

Skyforged Staff · common quality

Level 75 · Attack +218

Skyforged Staff · uncommon quality

Skyforged Staff · uncommon quality

Level 75 · Attack +268

Skyforged Staff · rare quality

Skyforged Staff · rare quality

Level 75 · Attack +310

Skyforged Bow · common quality

Skyforged Bow · common quality

Level 75 · Attack +218

Skyforged Bow · uncommon quality

Skyforged Bow · uncommon quality

Level 75 · Attack +268

Skyforged Bow · rare quality

Skyforged Bow · rare quality

Level 75 · Attack +310

Skyforged Dagger · common quality

Skyforged Dagger · common quality

Level 75 · Attack +205

Skyforged Dagger · uncommon quality

Skyforged Dagger · uncommon quality

Level 75 · Attack +251

Skyforged Dagger · rare quality

Skyforged Dagger · rare quality

Level 75 · Attack +290

Sky Hammer · common quality

Sky Hammer · common quality

Level 75 · Attack +205

Sky Hammer · uncommon quality

Sky Hammer · uncommon quality

Level 75 · Attack +251

Sky Hammer · rare quality

Sky Hammer · rare quality

Level 75 · Attack +290

Skyforged Gauntlet · common quality

Skyforged Gauntlet · common quality

Level 75 · Attack +211

Skyforged Gauntlet · uncommon quality

Skyforged Gauntlet · uncommon quality

Level 75 · Attack +259

Skyforged Gauntlet · rare quality

Skyforged Gauntlet · rare quality

Level 75 · Attack +300

Skyforged Shield · common quality

Skyforged Shield · common quality

Level 75 · Defence +54 · Life +335

Skyforged Shield · uncommon quality

Skyforged Shield · uncommon quality

Level 75 · Defence +66 · Life +410

Skyforged Shield · rare quality

Skyforged Shield · rare quality

Level 75 · Defence +77 · Life +475

Skyforged Helm · common quality

Skyforged Helm · common quality

Level 75 · Defence +39 · Life +400

Skyforged Helm · uncommon quality

Skyforged Helm · uncommon quality

Level 75 · Defence +48 · Life +490

Skyforged Helm · rare quality

Skyforged Helm · rare quality

Level 75 · Defence +55 · Life +568

Skyforged Armor · common quality

Skyforged Armor · common quality

Level 75 · Defence +63 · Life +632

Skyforged Armor · uncommon quality

Skyforged Armor · uncommon quality

Level 75 · Defence +78 · Life +775

Skyforged Armor · rare quality

Skyforged Armor · rare quality

Level 75 · Defence +90 · Life +898

Skyforged Gloves · common quality

Skyforged Gloves · common quality

Level 75 · Attack +26 · Defence +22 · Life +93

Skyforged Gloves · uncommon quality

Skyforged Gloves · uncommon quality

Level 75 · Attack +32 · Defence +27 · Life +114

Skyforged Gloves · rare quality

Skyforged Gloves · rare quality

Level 75 · Attack +37 · Defence +32 · Life +132

Skyforged Boots · common quality

Skyforged Boots · common quality

Level 75 · Defence +22 · Life +214

Skyforged Boots · uncommon quality

Skyforged Boots · uncommon quality

Level 75 · Defence +27 · Life +262

Skyforged Boots · rare quality

Skyforged Boots · rare quality

Level 75 · Defence +32 · Life +304

Sânziene Dew, Neon Steel and Quicksilver join the refining materials. Moon and Sun runes add eight hybrids. The shop includes auras and back ornaments. Explore the new collection of 12 relics, 6 trails and 6 sigils, with availability shown on each product.